louisgr
10-11-2007, 06:32 PM
Hi guys,
Since it's my first time at this, I'd like your views on which motion cues to simulate. Obviously the more axis the better but I want to know if some cues are either not possible with 2 axis or don't add much to the realism.
At this point I have coded and partially tested the following cues. I have a 2 axis platform and I'm using a washout algorithm. I decide to move the platform on the basis of changes in some parameters. For example, a very small variation of the pitch will not move the platform at all but a moderate one will. The platform returns to center when the variation of a parameter becomes below a certain theshold.
Cues I simulate on the ground.
---------------------------------------------
(After each cues the platform returns back to center (washout))
- When the engine starts so does the vibration (I plan to use a bass shaker).
-Pushing the throttle forward pitches up the platform. If the throttle is above 90% and stays there for 7 seconds (arbitrary number) I assume it is a taking off so I force a washout the platform to prepare for takeoff rotation.
- using the brakes pitches down the platform (slightly).
-Turning left while taxiing rolls (slightly) the platform to the right and vice versa.
-Touching down on the ground (landing) will roll the platform left or right (slightly) depending on the attitude of the plane just before touching the ground.
Cues I simulate in the air.
-------------------------------------
<!--StartFragment -->After each cue, the platform returns to an offset position then to center. This idea comes from Roland at http://www.simprojects.nl/
- Pitching the aircraft makes the platform go up or down then washes out to an offset as mentioned above. Then, when the joystick moves the aircraft to the center the platform goes from the offset point to the center.
- Rolling the aircraft makes the platform go left or right then washes out to an offset as mentioned above.
I am sure that some of you simulate the above cues differently and I'd like to have your opinions on this.
Many thanks in advance.
Louis
Since it's my first time at this, I'd like your views on which motion cues to simulate. Obviously the more axis the better but I want to know if some cues are either not possible with 2 axis or don't add much to the realism.
At this point I have coded and partially tested the following cues. I have a 2 axis platform and I'm using a washout algorithm. I decide to move the platform on the basis of changes in some parameters. For example, a very small variation of the pitch will not move the platform at all but a moderate one will. The platform returns to center when the variation of a parameter becomes below a certain theshold.
Cues I simulate on the ground.
---------------------------------------------
(After each cues the platform returns back to center (washout))
- When the engine starts so does the vibration (I plan to use a bass shaker).
-Pushing the throttle forward pitches up the platform. If the throttle is above 90% and stays there for 7 seconds (arbitrary number) I assume it is a taking off so I force a washout the platform to prepare for takeoff rotation.
- using the brakes pitches down the platform (slightly).
-Turning left while taxiing rolls (slightly) the platform to the right and vice versa.
-Touching down on the ground (landing) will roll the platform left or right (slightly) depending on the attitude of the plane just before touching the ground.
Cues I simulate in the air.
-------------------------------------
<!--StartFragment -->After each cue, the platform returns to an offset position then to center. This idea comes from Roland at http://www.simprojects.nl/
- Pitching the aircraft makes the platform go up or down then washes out to an offset as mentioned above. Then, when the joystick moves the aircraft to the center the platform goes from the offset point to the center.
- Rolling the aircraft makes the platform go left or right then washes out to an offset as mentioned above.
I am sure that some of you simulate the above cues differently and I'd like to have your opinions on this.
Many thanks in advance.
Louis