desjardins
12-01-2007, 08:11 AM
Hi,
I have a general idea of the type of project that I would like to build but I an wondering about the software.
I would like to build a generic project based on the bit's that I like from all aircraft cockpits, and also whatever I can find out on the market. This way I can have it exactly as I like, and not be constrained by dimentions and specifics.
I want to build a heavy 4 engine turbo prop, and I would like the flight model as realistic as possible and to use real flight performance data/manuals. As I am not a physicist my idea would be to download an acurate flight model of an existing aircraft such as a Hercules or a Shorts Belfast and use that.
However when it comes to systems I want them to be completely my own design (anyway I will be making my own panels so....)
How will I interface them with a simulator and make them 'work'? I am not a computer programer!!!
what is the best sim to use, MSFS, X-Plane etc? And will I have to write my own code to get the systems working?
I would also like to make analog guages by using stepper motors or the like, can this be interfaced?
Basicly I'm just wondering how much work I will be facing when it comes to the software side of things because although I'm good with my hands, when it comes to computers - I'm useless!!!
Cheers
Rich
I have a general idea of the type of project that I would like to build but I an wondering about the software.
I would like to build a generic project based on the bit's that I like from all aircraft cockpits, and also whatever I can find out on the market. This way I can have it exactly as I like, and not be constrained by dimentions and specifics.
I want to build a heavy 4 engine turbo prop, and I would like the flight model as realistic as possible and to use real flight performance data/manuals. As I am not a physicist my idea would be to download an acurate flight model of an existing aircraft such as a Hercules or a Shorts Belfast and use that.
However when it comes to systems I want them to be completely my own design (anyway I will be making my own panels so....)
How will I interface them with a simulator and make them 'work'? I am not a computer programer!!!
what is the best sim to use, MSFS, X-Plane etc? And will I have to write my own code to get the systems working?
I would also like to make analog guages by using stepper motors or the like, can this be interfaced?
Basicly I'm just wondering how much work I will be facing when it comes to the software side of things because although I'm good with my hands, when it comes to computers - I'm useless!!!
Cheers
Rich