mstutz44
10-01-2008, 06:40 AM
Hi
I’m building a universal prop modeled after the glass cockpit Cessna 182 Skylane. I am using FSX as my platform. I have 2 options
Options 1 I could use Leo Bodnar’s Precision Joystick Controller BU0836 and make custom controllers for the yoke, throttle, and pedals.
I would use the program Wideview and put 2 screens in the cockpit and control the rest of the buttons with the Hagstrom KE- USB108. I would program each key combo right in FSX.
Option 2 I could use Opencockpits Master, and Expansion cards for my I/O and use Project Magenta’s General Aviation glass cockpit.
With option 1 I get ease and not much chance for upgrades. I’m almost to my limit in expandability. I’m limited to the functions Microsoft has set for me.
With option 2 I get more complexity with more freedom.
What is your opinion?
I’m building a universal prop modeled after the glass cockpit Cessna 182 Skylane. I am using FSX as my platform. I have 2 options
Options 1 I could use Leo Bodnar’s Precision Joystick Controller BU0836 and make custom controllers for the yoke, throttle, and pedals.
I would use the program Wideview and put 2 screens in the cockpit and control the rest of the buttons with the Hagstrom KE- USB108. I would program each key combo right in FSX.
Option 2 I could use Opencockpits Master, and Expansion cards for my I/O and use Project Magenta’s General Aviation glass cockpit.
With option 1 I get ease and not much chance for upgrades. I’m almost to my limit in expandability. I’m limited to the functions Microsoft has set for me.
With option 2 I get more complexity with more freedom.
What is your opinion?