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dnoize
10-14-2009, 07:03 AM
MyCockpit ® ANNOUNCEMENT:FASCINATING NEWS PROVIDED BY DNOIZE

<div><img src="http://mycockpit.org/photos/CASCADE/CASCADE-GameFoundry.png"align="left" border=10 style="border-color: white">Cascade Game Foundry

Cascade Game Foundry Forges Ahead, Opens New Simulation Game Development Studio
Founded By Former Microsoft Aces Studio Veterans

Seattle, Washington, October 12, 2009 - Cascade Game Foundry, a new game development studio in Washington, today announced their entry into the simulation marketplace with an experienced team of industry pros poised to create a portfolio of innovative and engaging products which will appeal to both aficionados and people new to the genre.

The two founders, Creative Director Rick Selby and Managing Director Kathie Flood, are no strangers to simulations - both are former Microsoft Aces Studio leaders and industry veterans. Not only will Cascade Game Foundry address the significant hole in the simulation market left by Microsoft's recent departure, it will push new boundaries with the latest in cutting-edge graphics, simulation and web technology.

"The beauty of starting a new studio is that we get to reconsider all our preconceived notions," comments Selby, a former Lead Product Designer at Microsoft. "Our previous efforts focused on building traditional simulation titles. However, now we get to redefine what a simulation game can be. As a designer, that is incredibly liberating." From a gameplay standpoint, Cascade Game Foundry is looking to broaden the market. "The hardcore simulation fan is the critical foundation, but why stop there?" says Selby. "We want to deliver unique experiences that appeal to diverse audiences around the world."

Flood, a former Microsoft Senior Program Manager with 15 years of industry experience, is excited about the possibilities. "We want to combine the naturally inquisitive nature of the human spirit with the stunning resources of the planet. The simulation market is known to be a strong, consistent performer, but our vision extends beyond flying and railroading," she says. "Think of SCUBA diving off Hawaii, traversing the Andes, hiking the Great Wall of China ... the possibilities are endless."

Selby and Flood are joined by a number of other former Aces members and game industry veterans. "We have an incredible team lined up across all disciplines," adds Flood. "Every person has numerous years of professional experience and a proven track record of delivering multi-million-selling titles. "We see this as a wonderful opportunity to reinvigorate the simulation market with a quantum step forward and our products will convey that sense of passion, fun and excitement that we have always had for the genre."

"If you love simulations, the news is going to get better and better," hints Selby.

Cascade Game Foundry, LLC is hard at work on the design and demo for their first project.

http://CascadeGameFoundry.com

nricky
10-14-2009, 07:50 AM
This would be to cool

Cheers Norbert

Matt Olieman
10-14-2009, 08:40 AM
FANTASTIC NEWS!!!!!! Sounds really promising :) :) :)

Thanks for the update Stef :)

Matt Olieman

t1dUs
10-14-2009, 09:10 AM
Best wishes to the new team.
And personally I just hope it will be compatible with all the addons via fsuipc or similar piece of software, because I think flight simulation goes hand to hand with MSFS and it would be a shame to see these guys not succeding because they're too different to MSFS.
Cheers.
t1

venenoso
10-14-2009, 01:32 PM
EXCELENTE,
very good news to all!

Ronson2k9
10-14-2009, 01:58 PM
They're alive ... ALIVE... Great news yes.. looking forward to what they can do with the chains of MS off..

Kerbo
10-14-2009, 06:09 PM
This is great news, I hope they do well.

vybhav
10-15-2009, 05:21 AM
Indeed a great news, I am of the view there has been a void with MS leaving the space and only X-Plane being the closest second. With this announcement we now have two new players in the fray one being Cascade ofcourse and the other is Aerosoft.

More competition means more benefit for each one of us, more features and of course better pricing. Yes of course it makes our process of deciding an FS platform more complex.

Nice to hear this and wish this team all the luck.

BHawthorne
10-16-2009, 04:28 AM
"The beauty of starting a new studio is that we get to reconsider all our preconceived notions," comments Selby, a former Lead Product Designer at Microsoft. "Our previous efforts focused on building traditional simulation titles. However, now we get to redefine what a simulation game can be. As a designer, that is incredibly liberating."

Translation: MS still owns the intellectual property rights to MSFS franchise and want to exploit that IP at a later date. This will be something new and can't be called "MSFS". I just hope it's mostly compatible with preexisting add-ons to some extent.