AchillesP
10-03-2011, 07:10 AM
Hi,
FSPS would like to announce the release of Dolby Cockpit Sounds for FS9.
FSX Version will be available soon.
Description
Real cockpit sounds FS9 software, produces real cockpit sounds that Flight Simulator engine can not do due to software limitations. All cockpit sounds production based to advanced mathematics and being calculated from the aircraft flight characteristics.
Many sounds can be heard from inside cockpit but FSPS focused to the ones that can add to your flight experience an extra 90% due to increase of your hear sensation.
Due to this fact, you can improve your flight skills and your flight enjoy to an extra level.
The sounds that can do that are the wind sound from spoilers, flaps, gear, and brakes.
Spoilers create sound that comes from the wind. This sound is being produced to different Hz and volume based from the opening percentage of spoilers, the speed of the aircraft and the area surface.
Flaps create sound that comes from the wind. This sound is being produced to different Hz and volume based from the opening percentage of flaps, the speed of the aircraft and the area surface.
Gears create sound that comes from the wind. This sound is being produced to different Hz and volume based from the opening percentage of Gears, the speed of the aircraft and the area surface.
Gears create a dump sound that comes from the wind in the opening face. This sound is being produced to different Hz and volume based from the opening percentage of the speed of the aircraft and the area surface.
Wheels create sound that comes from the RPM. This sound is being produced to different Hz and volume based from the RPM and the diameter. While takeoff, wheels also creates synchronization to the aircraft body that you can feel them.
Brakes create sound while pressing them. This sound is being produced to different Hz and volume based from the percentage of braking force and aircraft speed.
Brakes also create extra sound while are getting hot. This sound is being produced to different Hz and volume based from the temperature of brakes, percentage of braking force and aircraft speed.
Every sound can be split to pairs of speakers and supports mono, stereo, 5.1 and 7.1 surround systems.
Up to three (3) sound cards per PC.
Different settings store per aircraft.
Real Cockpit Sounds FS9 requirements
Microsoft Windows XP, Vista, Win7 (32/64 bit)
Microsoft Flight Simulator 9
FSUIPC Version 3.90 or later (Registered or unregistered)
Wide FS (Registered version for client pc installation)
Acrobat Read
Dual core or Quad core CPU
Sound Card stereo or 5.1 or 7.1
Internet connection
One license per PC
Product is available from FSpilotshop or simmarket.
Regards,
FSPS Team
FSPS would like to announce the release of Dolby Cockpit Sounds for FS9.
FSX Version will be available soon.
Description
Real cockpit sounds FS9 software, produces real cockpit sounds that Flight Simulator engine can not do due to software limitations. All cockpit sounds production based to advanced mathematics and being calculated from the aircraft flight characteristics.
Many sounds can be heard from inside cockpit but FSPS focused to the ones that can add to your flight experience an extra 90% due to increase of your hear sensation.
Due to this fact, you can improve your flight skills and your flight enjoy to an extra level.
The sounds that can do that are the wind sound from spoilers, flaps, gear, and brakes.
Spoilers create sound that comes from the wind. This sound is being produced to different Hz and volume based from the opening percentage of spoilers, the speed of the aircraft and the area surface.
Flaps create sound that comes from the wind. This sound is being produced to different Hz and volume based from the opening percentage of flaps, the speed of the aircraft and the area surface.
Gears create sound that comes from the wind. This sound is being produced to different Hz and volume based from the opening percentage of Gears, the speed of the aircraft and the area surface.
Gears create a dump sound that comes from the wind in the opening face. This sound is being produced to different Hz and volume based from the opening percentage of the speed of the aircraft and the area surface.
Wheels create sound that comes from the RPM. This sound is being produced to different Hz and volume based from the RPM and the diameter. While takeoff, wheels also creates synchronization to the aircraft body that you can feel them.
Brakes create sound while pressing them. This sound is being produced to different Hz and volume based from the percentage of braking force and aircraft speed.
Brakes also create extra sound while are getting hot. This sound is being produced to different Hz and volume based from the temperature of brakes, percentage of braking force and aircraft speed.
Every sound can be split to pairs of speakers and supports mono, stereo, 5.1 and 7.1 surround systems.
Up to three (3) sound cards per PC.
Different settings store per aircraft.
Real Cockpit Sounds FS9 requirements
Microsoft Windows XP, Vista, Win7 (32/64 bit)
Microsoft Flight Simulator 9
FSUIPC Version 3.90 or later (Registered or unregistered)
Wide FS (Registered version for client pc installation)
Acrobat Read
Dual core or Quad core CPU
Sound Card stereo or 5.1 or 7.1
Internet connection
One license per PC
Product is available from FSpilotshop or simmarket.
Regards,
FSPS Team