chrisv007
06-20-2012, 04:48 PM
Hi guys,
I will be building the room for my flight sim soon (finishing my basement) and been looking at different dimensions for it. I'm building a full size 737 cockpit and would like a curved screen (225 degree FOV). I have seen this achieved on the web whiles I was doing my research but would like some advice on how to go about it.
I figured a 12 FT diameter half circle (flat surface) for the screen receiving an image from 3 short throw projectors (ceiling mounted) using a TH2GO. I know there are different softwares out there for unwarping the output but I have no idea where to start. Any input from you guys with experience would be greatly appreciated.
The questions I have at the moment are:
1. How high off the ground would the screen have to be?
2. How tall would the screen have to be to not see the edges from my seat?
I'm currently working on the MIP and will be starting the cockpit interior after I'm done with that stage.
Thanks
Chris
I will be building the room for my flight sim soon (finishing my basement) and been looking at different dimensions for it. I'm building a full size 737 cockpit and would like a curved screen (225 degree FOV). I have seen this achieved on the web whiles I was doing my research but would like some advice on how to go about it.
I figured a 12 FT diameter half circle (flat surface) for the screen receiving an image from 3 short throw projectors (ceiling mounted) using a TH2GO. I know there are different softwares out there for unwarping the output but I have no idea where to start. Any input from you guys with experience would be greatly appreciated.
The questions I have at the moment are:
1. How high off the ground would the screen have to be?
2. How tall would the screen have to be to not see the edges from my seat?
I'm currently working on the MIP and will be starting the cockpit interior after I'm done with that stage.
Thanks
Chris