mach7
07-26-2013, 01:29 PM
7 lamps connected....69 more to go.
MWS_zpsd164f7e6.mp4 Video by Mach73 | Photobucket (http://s794.photobucket.com/user/Mach73/media/MWS_zpsd164f7e6.mp4.html)
Each series of lamps will work off control board which contains the micro-chip's allowing the illumination of the lamp in association with the flashing red or yellow glareshield flasher. The flasher has a push to reset facility to acknowledge the fault. (still working on the audible tones like fire bell etc.)
Most of these warnings will work in parrellel with FS9 operation...ie: The aircraft parking brake switch is connected to Fs9 thru Leo Bodnar's I/O Board which will set the parking brake on the (fs9) 146 Aircraft, whilst another signal from the same switch will go to a second control board (not controlled by Fs9) to illuminate the 'PARK BRK ON" yellow master warning caption, audible tones, and flashing (press to cancel) glareshield flashers.
I understand the some of these items (like the example) can be programmed to illuminate thru Flight Simulator, but I find keeping these lamps 'separate' or having them run in 'parrellel" offers me greater flexibility.
The landing gear is another example....the landing gear selector switch sends a signal to Flight sim (thru Leo's control board) for gear up and gear down...but the actual lights (down and locked, in-transit, red unsafe, and handle lamp) come off an separate control board.
MWS_zpsd164f7e6.mp4 Video by Mach73 | Photobucket (http://s794.photobucket.com/user/Mach73/media/MWS_zpsd164f7e6.mp4.html)
Each series of lamps will work off control board which contains the micro-chip's allowing the illumination of the lamp in association with the flashing red or yellow glareshield flasher. The flasher has a push to reset facility to acknowledge the fault. (still working on the audible tones like fire bell etc.)
Most of these warnings will work in parrellel with FS9 operation...ie: The aircraft parking brake switch is connected to Fs9 thru Leo Bodnar's I/O Board which will set the parking brake on the (fs9) 146 Aircraft, whilst another signal from the same switch will go to a second control board (not controlled by Fs9) to illuminate the 'PARK BRK ON" yellow master warning caption, audible tones, and flashing (press to cancel) glareshield flashers.
I understand the some of these items (like the example) can be programmed to illuminate thru Flight Simulator, but I find keeping these lamps 'separate' or having them run in 'parrellel" offers me greater flexibility.
The landing gear is another example....the landing gear selector switch sends a signal to Flight sim (thru Leo's control board) for gear up and gear down...but the actual lights (down and locked, in-transit, red unsafe, and handle lamp) come off an separate control board.