Barrykensett
06-02-2014, 11:35 AM
Having run FMGS on a couple of PC's for a few weeks successfully I decided to try a progressive migration into my sim. I know I can only go so far without changing some interface cards so I need to be able to keep the sim running on its existing AST software.
Loaded FMGS fine and as my windscreens are two 47" screens I had plenty of room to lay out all of the displays. First problem was that I could not start engines however tracked this down to the fact that when FS loads it also loads the AST server which stops the engine start until right conditions are satisfied. I stopped the AST server and then started and flew around but using the keyboard plus an external throttle is a bit of a pain. Next step is to map some displays onto other screens and PC's.
I then lit up my sim on the existing AST software for the regular Sunday online flight and I ran into two problems, the first was no sound but that was easily fixed; loading the latest FMGS also updated the JH A320 which I use in the sim anyway as it's the best model I have found so far. I copied back in my sound files and that was OK. The next problem is a bit more difficult, I found that my simconnect had become simdisconnect and I could not get online with squawkbox and my weather would not work. I worked back through the files and found changes to the dll.xml file. I have to write some custom lines into that to get P3D to work with Squawkbox and Active Sky and some lines had disappeared.
I am wondering whether starting FMGS is causing this, I know that three extra options appear in the add on modules under FSUIPC and I wondered whether FMGC is using dll.xml to create these and whether this can be the cause.
I have got the sim back OK by reloading the original files but am reluctant to start FMGS unless it changes them again. Anyone come across this problem?
Barry
www.a320sim.com
Loaded FMGS fine and as my windscreens are two 47" screens I had plenty of room to lay out all of the displays. First problem was that I could not start engines however tracked this down to the fact that when FS loads it also loads the AST server which stops the engine start until right conditions are satisfied. I stopped the AST server and then started and flew around but using the keyboard plus an external throttle is a bit of a pain. Next step is to map some displays onto other screens and PC's.
I then lit up my sim on the existing AST software for the regular Sunday online flight and I ran into two problems, the first was no sound but that was easily fixed; loading the latest FMGS also updated the JH A320 which I use in the sim anyway as it's the best model I have found so far. I copied back in my sound files and that was OK. The next problem is a bit more difficult, I found that my simconnect had become simdisconnect and I could not get online with squawkbox and my weather would not work. I worked back through the files and found changes to the dll.xml file. I have to write some custom lines into that to get P3D to work with Squawkbox and Active Sky and some lines had disappeared.
I am wondering whether starting FMGS is causing this, I know that three extra options appear in the add on modules under FSUIPC and I wondered whether FMGC is using dll.xml to create these and whether this can be the cause.
I have got the sim back OK by reloading the original files but am reluctant to start FMGS unless it changes them again. Anyone come across this problem?
Barry
www.a320sim.com