Suggy
08-18-2007, 06:35 AM
Here is the set up:
1) Seatbelt sign switch connected to OpenCockpits IO card running on a networked computer (non FS2004 computer).
2) Opencockpit software reads the switch and turns on the seatbelt sign in AST's Airbus software.
The above works well.
However, what I also want to do is make FSUIPC interpret it as a joystick button that has been pressed.
The reason I want to do this is assign this keypress to a Hotkey within FS2004. This is because I am running FS Flightkeeper and using a Hotkey you can play a 'put on your seatbelt' anouncement.
Is there an 'offset' I can use in the OpenCockpit software to send that mimics a joystick button.
The only other solution I can think of is to also wire the switch to a hacked usb joystick and plug the joystick in. That way, FSUIPC wil definiely see the keystroke. But this is a last resort.
Any ideas?
Thanks,
Darren Sugden
1) Seatbelt sign switch connected to OpenCockpits IO card running on a networked computer (non FS2004 computer).
2) Opencockpit software reads the switch and turns on the seatbelt sign in AST's Airbus software.
The above works well.
However, what I also want to do is make FSUIPC interpret it as a joystick button that has been pressed.
The reason I want to do this is assign this keypress to a Hotkey within FS2004. This is because I am running FS Flightkeeper and using a Hotkey you can play a 'put on your seatbelt' anouncement.
Is there an 'offset' I can use in the OpenCockpit software to send that mimics a joystick button.
The only other solution I can think of is to also wire the switch to a hacked usb joystick and plug the joystick in. That way, FSUIPC wil definiely see the keystroke. But this is a last resort.
Any ideas?
Thanks,
Darren Sugden