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Thread: Perspective
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04-26-2007, 10:31 PM #1
- Join Date
- Apr 2007
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- Sydney
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- 51
Perspective
Hi all,
I was wondering if some one could explain the perspective problem from the Capt and F/O sides when using one projector?
I want to have one projector for my 737NG cockpit and want to avoid this problem. Does it have to do with the default view settings in flightsim?
I heard it appears to the Capt as though the runway goes off to the right and the opposite for the F/O. Why is this?
Thanks
Gareth
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04-26-2007, 10:50 PM #2
- Join Date
- Oct 2005
- Location
- Holley, New York U.S.A.
- Posts
- 1,776
Actually, the guy that understands this a lot better then I do is not on right now. He is in the middle of moving. But the problem stems from the fact that Flight Sim is ment to be seen from a monitor in front of the pilot. So the runway is skewed in that direction. I have no idea if you can change it.
Bob Reed
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04-26-2007, 11:48 PM #3
Yep - you can change it in your aircraft.cfg
[Views]
eyepoint=3.0, -1.3, 2.1
change the middle value to zero (moves lateral view to absolute centre)
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04-27-2007, 12:00 AM #4
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- Oct 2005
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- Holley, New York U.S.A.
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- 1,776
Oh man... If this works!
Bob Reed
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04-27-2007, 03:45 AM #5
- Join Date
- Oct 2006
- Location
- Perth, Australia
- Posts
- 263
i actually have a bend in my screen which improves the view. But will try out Nics idea tonight.
MichaelA320 Home Simulator LHA435
- P3dv4.5 - i7 - GTX970 - Fly Elise - ASN - Black Marble
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04-27-2007, 07:32 AM #6
This will change the eye point in the Virtual Cockpit. As long as the aircraft your using doesn't have a VC then this will help. It will change the position of your eye on the lateral and vertical, but not the Z Axis, so it will help, but the main issue is when you get it set good for the pilot, the First officer will feel like he is going sideways down the runway.
Apparently the only way to correct this issue is with thousands of dollars of collimated mirrors.
Best regards,
Trev________________________
Trevor Hale
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04-27-2007, 07:30 PM #7
It worked for me and others (from FDS forum) - not totally, but quite an improvement. I mostly fly the sim in 2-crew with a friend and we have no perspective issues on either side of the deck.
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04-27-2007, 11:13 PM #8
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- Oct 2005
- Location
- Holley, New York U.S.A.
- Posts
- 1,776
What I would not give to have someone else close by interested in the sim.. Even just to fly it and not work on it! Oh well.. I will try your suggestion! Thanks for sharing!
Bob Reed
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06-19-2007, 10:46 PM #9
- Join Date
- Nov 2005
- Location
- Bombay, India VABB
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- 83
hi - from what I understand, the centre value of the three sets how much the eyepoint is offset from the center datum line of the aircraft - the LHS is a negative value and the RHS is +ve. So -2.15 is the capt eyepoint (appx 2 ft to the left of the centreline for 747) For the FO, the value needs to be set to a +ve value, so in this case it would be 2.15
I've tried this in my set up and the viewpoint now shifts slightly to the right of the rwy centre line - of course, the position of the projector then needs to be shifted over in line with the FO seat -
This appears to be a combination of projector placement and eyepoint settings -
fc
Please back up your cfg file!
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06-19-2007, 11:18 PM #10
and btw ... these values also change the eyepoint in normal cockpit view - not just virtual cockpit view.
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P3D V4 FMGS B47 Aircraft issue