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Thread: Progamming help with FSBus dll
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07-17-2009, 08:26 AM #161
Re: Progamming help with FSBus dll
Not sure what you mean.
Here is my OID details for these lights:
#include"indicatorlights.h"
#define OID_INDICATORLIGHTS_GROUP (3 << OID_CONTROL_BITS)
#define C_LEDOUTERMARKER OID_INDICATORLIGHTS_GROUP +1
#define C_LEDMIDDLEMARKER OID_INDICATORLIGHTS_GROUP +2
#define C_LEDINNERMARKER OID_INDICATORLIGHTS_GROUP +3
#define FS_INNERMARKER OID_INDICATORLIGHTS_GROUP +4
#define FS_MIDDLEMARKER OID_INDICATORLIGHTS_GROUP +5
#define FS_OUTERMARKER OID_INDICATORLIGHTS_GROUP +6
If I comment out the outermarker code, it compiles ok (the outermarker light is on at present and paused)
If I change FS_OUTERMARKER to +7 the error is 103, if I change it to +8, the error is 04, so it has something to do with FS_OUTERMARKER
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07-17-2009, 08:34 AM #162
Re: Progamming help with FSBus dll
My error again. I was writing to FS_OUTERMARKER instead of C_LEDOUTERMARKER.
Now it compiles and I'll test it.
And of course, now it works.
Thanks for your patience with my learning.
Regards
David
PS I will soon start on the MCP. I will try to use Rob's code without change other than changing the Eventhandler format.
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07-20-2009, 01:59 AM #163
Re: Progamming help with FSBus dll
Started on the MCP now.
Set up Rob's code and made some minor formating changes as usual.
Everything seems to work ok except for the AP_Altitude. Seems lots of people have trouble with this one.
This is what Rob has and I've added the FsWrite as it wasn't writing to FSX.
If I use the software knob with the mouse, my Display increments in 100's but does this:
00000
00100
00200
3300
3400
00500
00600
3070
I'll stop there but you get the idea.
If I use the physical rotary, it trys to move on the display will go to 100, 200 and then 00000 again. In the software, it won't move up, but will go down from 00000 to 99900 99800 and then 00000
Here's Robs code:
Code:case C_RALTITUDE: //EventHandler(S_RHEADING, 0, 0); // sound rotary Altitude += val * 10000 / 100; // val can be >1 or <-1 // printf("Altitude %d\n", Altitude); FsbusWrite(C_DALTITUDE, Altitude); FsWrite(FS_AP_ALTITUDE, Altitude); // to cockpit display break;
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07-20-2009, 02:35 AM #164
- Join Date
- Feb 2008
- Location
- Krefeld, Germany
- Posts
- 318
Re: Progamming help with FSBus dll
Hi,
please don磘 use Robs code so much it isn磘 finished.
Look to the FSUIPC SDK then you see the error.
My code:
Code:case CR_APALT: apalt += val*100; if (apalt < 0) apalt = 0; if (apalt > 39000) apalt = 39000; FsbusWrite (CD_APALT, apalt); FsWrite(FS_AP_ALTITUDE, apalt*19975); break;
Stefan
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07-20-2009, 02:48 AM #165
Re: Progamming help with FSBus dll
Hi Stefan,
Thanks again, you're a life saver.
I don't really have a lot of choice for using Rob's code, as I have no other reference to use, and as I don't really know how to code (or rather, I am learning as I'm going), I have no other starting point.
So I hope you can understand how helpful it has been that you have been so willing to help me.
I will change to code and see how it goes.
Gratitude,
David
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07-20-2009, 03:09 AM #166
Re: Progamming help with FSBus dll
Wow, there are a lot of errors in Rob's code. I've commented out pretty well everything after this piece of code and it what you have given me increments well. A few minor problems, but usable. Only problem is FSX is not writing to Fsbus.
If I change the altitude in the software, my display doesn't update.
There appears to be other sections of code later on that is also writing to FS_AP_ALTITUDE. When I don't comment this out, the display doesn't increment properly.
This is probably a big ask, but if you have a working sample of a complete MCP code, would you share it with me?
It would save lots of questions.
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07-21-2009, 05:11 AM #167
Re: Progamming help with FSBus dll
Hey Stefan,
Do you know if there is going to be a simple key type card like the old FSbus.
I need more space for switches and it seem a waste to build an entire DIO board just for switches. I still have my old Key card, I guess it's is of no use with FSbus dll v2.
Also, I was looking at the pcb layouts with the V2, and in the display pcb, there are about 6 different tabs down the bottom with some very interesting layouts for ... I'm not sure. Can you tell me what they are for (other than the obvious 6 pack and display cards).
Thanks
David
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07-21-2009, 06:00 AM #168
- Join Date
- Feb 2008
- Location
- Krefeld, Germany
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Re: Progamming help with FSBus dll
hi,
This is probably a big ask, but if you have a working sample of a complete MCP code, would you share it with me?
Code:case CR_APHEADING: aphdg -= val; if (aphdg > 360) aphdg = 1; if (aphdg < 1) aphdg = 360; x = (aphdg * 65536 - 180) / 360; FsbusWrite (CD_APHEADING, aphdg); FsWrite(FS_AP_HEADING, x); break; case FS_AP_HEADING: aphdg=(val+1)*360/65536; if (aphdg == 0) aphdg = 360; FsbusWrite (CD_APHEADING, aphdg); break; case CR_APALT: apalt += val*100; if (apalt < 0) apalt = 0; if (apalt > 39000) apalt = 39000; FsbusWrite (CD_APALT, apalt); FsWrite(FS_AP_ALTITUDE, apalt*19975); break; case FS_AP_ALTITUDE: apalt = (val / 19975); FsbusWrite (CD_APALT, apalt); break; case CR_APVSpeed: apvspeed += val*100; if (apvspeed < -7600) apvspeed = -7600; if (apvspeed > 6000) apvspeed = 6000; FsbusWrite (CD_APVSpeed, apvspeed); FsWrite(FS_AP_VS, apvspeed); break; case FS_AP_VS: apvspeed = val ; FsbusWrite (CD_APVSpeed, apvspeed); break; case CR_APCours: apvcours -= val; while (apvcours > 360) apvcours -= 360; while (apvcours <= 0) apvcours += 360; FsbusWrite (CD_APCours, apvcours); FsWrite(FS_NAV1OBS, apvcours); break; case FS_NAV1OBS: apvcours = val; if (apvcours == 0) apvcours = 360; FsbusWrite (CD_APCours, apvcours); break; case CR_APSpeed: apias -= val; if (apias < 100) apias = 100; if (apias > 340) apias = 340; FsWrite(FS_AP_AIRSPEED, apias); FsbusWrite (CD_APSpeed, apias); break; case FS_AP_AIRSPEED: apias = val; FsbusWrite (CD_APSpeed, apias); break;
Also you can use Robs code, that looks ok.
I need more space for switches and it seem a waste to build an entire DIO board just for switches.
Your second question i don磘 understand, can you make a drawing of the part? (use the pictures from the docu, or Robs page)
Stefan
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07-21-2009, 06:20 AM #169
Re: Progamming help with FSBus dll
First of all, Thank you for the code.
I understand what you are saying about the cost of building a DIO as compared to just the input part. I guess it's more about the space or size of the board, but that's ok, I have all the parts to make another one.
Lastly, the pcb layouts:
If you open the pcb folder under the main FSbus dll folder, then open dsp_7.lay in sprint-Layout, at the bottom of the window you will see tabs named: Platine 1, Platine 2, Platine 3, Platine 4, Platine 1 (yes, another 1), Platine 6, AD, Platine 1 (yes, yet another 1).
The first 1 through 4 are specifically for the 6 pack and the singles, and the 7 digit led cards.
The remainder I have never seen before but they have me curious. The second Platine 1 looks like it is an ATC switch panel with microswitches (numbers 1 to 0 type of keypad)
The third Platine 1 looks like a mounting card for 6 slide potentiometers. Any idea what they all are?
David
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07-21-2009, 06:28 AM #170
- Join Date
- Feb 2008
- Location
- Krefeld, Germany
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- 318
Re: Progamming help with FSBus dll
No idea, btw. i look for the first time in that file.
Stefan
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