Results 21 to 29 of 29
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10-23-2015, 08:57 AM #21
Re: TH2GO or Software...that is the question
don't know, why linebreaks are not showing up. SORRY Peter
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10-26-2015, 06:35 PM #22
- Join Date
- Oct 2014
- Location
- Germany
- Posts
- 60
Re: TH2GO or Software...that is the question
Hi Wody,
my projectors have a distance to the screen of approx. 1,8m and they are mounted at 2,5m height. The picture height as shown in my video is 1,46m which will be great for an a320 cockpit. Your citation cockpit will be much smaller so you are able to move your projs a bit more away (regarding shadows of the shell) to gain a larger picture.
I think you should be fine with your setup and get same tesults ad i do.
best regards
Michael
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10-27-2015, 06:11 AM #23
Re: TH2GO or Software...that is the question
Hi Michael, thanks for the info. My concern is the view to the left side, since the Mustang windows are really big (on the side). But I can live with seeing a little bit of the floor looking to the left. Front view is no problem. By the way, when I was calculating and comparing the figures for different projectors I made a small Ecxel sheet to play around with different measuremants. I will post the sheet later here in this thread. Peter
The excel sheet is on Dropbox:
https://www.dropbox.com/s/xpzl38oes7...etup.xlsx?dl=0
Peter
NN: LF seems to work now, but the error msg is still there...
Peter
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10-27-2015, 07:38 AM #24
Re: TH2GO or Software...that is the question
"Warning: Only variables should be passed by reference in ..../newreply.php on line 389". This is the message I get when I post. Same in Quick reply and also in Advanced. When I type the post all is formatted as I want it. All LF are shown but not in the thread. ANY HELP? What I'm doing wrong?
Firefox V41.0.2
Peter
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11-23-2015, 02:10 AM #25
- Join Date
- Feb 2013
- Location
- Jordan
- Posts
- 17
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11-23-2015, 03:42 AM #26
- Join Date
- May 2012
- Location
- Moore OK
- Posts
- 156
Re: TH2GO or Software...that is the question
It's Klingon. They are trying to build a Bird of Prey sim, but the Romulans won't share cockpit photos.
Matt
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11-23-2015, 06:56 AM #27
- Join Date
- Feb 2013
- Location
- Jordan
- Posts
- 17
Re: TH2GO or Software...that is the question
Hahahahahaha
A very good oneLast edited by ammarmalhas; 11-23-2015 at 06:59 AM. Reason: By wrong emoji
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11-23-2015, 06:58 AM #28
- Join Date
- Feb 2013
- Location
- Jordan
- Posts
- 17
Re: TH2GO or Software...that is the question
Hahahahahaha
A very good one
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05-12-2016, 03:21 AM #29
- Join Date
- Aug 2009
- Location
- Eindhoven
- Posts
- 12
Multi monitor: No more "fisheye" stretching
Hi All,
This is the ultimate tool for perfect geometrical correction with multi monitor setups:
Fly Elise-ng LCD Designer!!!!!
http://fly.elise-ng.net/index.php/ne...displaypro10r1
http://fly.elise-ng.net/images/Docum...yStepGuide.pdf
From the web site:
////////////////////////////////////////
For those who use multiple LCD displays in their simulation setups and for those who really do care about correct geometrical views......
There are thousand of posts and questions on internet:
"How to correct and fish the 'fisheye' effect in my game when I use multiple monitors and wide angle of view?"
Well, the answer is simple: For 100% correct geometry that matches the position and the orientation of the LCD displays a separate view needs to be generated per LCD. This is it !!! There is no other way to properly correct the 'fisheye' effect caused by the mathematics of the perspective projection used by computer graphics.
Fly Elise-ng introduces LCD Panel Designer. Just create your LCD panels setup and the software will produce the needed view information and the needed geometric correction for perfect geometrical views with no distortion even when using field of views larger than 180 deg or even true 360 degrees.
Load the views info in your simulator (FSX, P3D, X-Plane , Unity, DCS or any other software that supports multi-view) and load the exported geometrical correction in Immersive Display PRO. That's all.
This is a short list of available features:
- Define the dimensions of the LCD panels (the image area)
- Define the bezel sizes per LCD
- Define the LCD panels positions and orientation
- Automatically calculate view (frustum) info per LCD
- Automatically calculate geometric correction
- Automatically compensate for LCD panel bezels
- View(frustum) export for all all popular simulators and game engines
- Export for Immersive Display PRO
////////////////////////////////////
Regards,
Nikola
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Post Thanks / Like - 0 Thanks, 1 Likes, 0 Dislikesammarmalhas liked this post
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