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  1. #471
    300+ Forum Addict RobiD's Avatar
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    Re: Progamming help with FSBus dll

    Not sure what you mean by themes?

  2. #472
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    Re: Progamming help with FSBus dll

    Topics, problems i donīt have on my list.

  3. #473
    300+ Forum Addict RobiD's Avatar
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    Re: Progamming help with FSBus dll

    Oh right.

    My only concern to date has been the issue everyone else has had with the stepper, but that would appear to be ok now (although would love some sample code on how to use it)

    Shearder has told me that with the MCP code I gave him (lots of help from you and Rob) aircraft locks on to Glideslope to line up with runway, but does not follow GS down. This is probably more to do with the coding rather than a problem with the .dll

    So far, everything I've wanted to interface has worked (excluding stepper to this point). I cannot think of anything that I personally think should be added or changed.

    Thank you for asking for my input.

  4. #474
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    Re: Progamming help with FSBus dll

    Ok, we have some weeks, maybe we have some ideas for improvements or any other.

  5. #475
    500+ This must be a daytime job



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    Re: Progamming help with FSBus dll

    Hi David,
    Nice job, been thinking about making this myself, where did you source your gears from?.
    Thanks
    Les

  6. #476
    300+ Forum Addict RobiD's Avatar
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    Re: Progamming help with FSBus dll

    Hi Les,

    http://www.servolink.com/ in the US.

    They have a minimum order of $30 USD plus postage of around $15, so I order extra bits and pieces to make it up.

    Fast postage.

    I followed the ratio recommendations in Mikes Flightdeck 'Building Simulated Aircraft Instrumentation' http://www.mikesflightdeck.com/ (very worthwhile purchase)

    Cheers
    David

  7. #477
    500+ This must be a daytime job



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    Re: Progamming help with FSBus dll

    Thanks David,
    I was just checking in case you found a local source. Was going to buy from them, yes i have Mikes book and have already built the Turn Coordinator.

    Regards
    Les

  8. #478
    300+ Forum Addict RobiD's Avatar
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    Re: Progamming help with FSBus dll

    The Turn Coordinator was my first build too.

    Mike's book makes it so much easier.

    I build my own little cnc machine, used all of Mike's dimensions in Coreldraw, made the toolpaths then cut out all of the parts. Then assembled and modified as needed.

    Chose to interface with FSBus as I have travelled a long journey with FSBus, so I stayed loyal.

    It is great when you make all the parts then assemble, and it all works as it should. Very rewarding.

    David

  9. #479
    500+ This must be a daytime job



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    Re: Progamming help with FSBus dll

    Looks like we are doing something similar. I too built a small cnc machine and cut my bits with it. I started out with Fsbus but gave up because i could not get Dirk to fix some very basic things. I didnt want to use multiple i/fs. I now use o/c, much better supported.
    How did you drill a hole in the centre of rod which attaches the pointer and connects to the shaft of the stepper.
    Les

  10. #480
    300+ Forum Addict RobiD's Avatar
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    Re: Progamming help with FSBus dll

    In Mike's book, he outlines (well actually he details) the use of various diameter brass hobby tubing. So they are all hollow.

    Hence it is soooo easy to have three pointers running from the centre (as in the altitiude indicator)

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