View Poll Results: What should be next in XPUIPC ?
- Voters
- 48. You may not vote on this poll
-
Coding more offsets
26 54.17% -
Coding functions (like fsuipc)
21 43.75% -
Coding more stability
0 0% -
I am happy like it is
1 2.08%
Results 1 to 10 of 120
-
01-30-2009, 04:00 PM #1
- Join Date
- Aug 2007
- Location
- Germany
- Posts
- 80
XPUIPC the missing link to X-Plane
Hi,
I am referring to this thread: Project Magenta: An Open Letter to the Sim Community PM & X-Plane Poll
Some years ago I started working on a plugin which connects X-Plane with ProjectMagenta staff....
Today I release a new version 2.0.0.0 for X-Plane 9 and X-Plane 10 32/64 bit.
New: XPUIPC Package 2.0.0.0
Version highlights:
- It is now for XP9 and XP10 32/64 bit
- Many improvements for our cockpitbuilders, thanks for the feedback!!
- We have a pushback now via offsets. You can adjust the speed in the XPUIPC menu
- You can control XSquawkbox VATSIM plugin via offsets (from 0x10000 above)
- Many new offsets complete list comes if documentation will be ready (soon)
- Redone the interface between X-Plane and XPWideClient. Its is now smooth and fast.
- You can do logging of offsets on the client (see in the XPWideClient menu, if you click once it logs if you click again it stops.) At the moment the check is missing.
Please read "readme first!!!!!.txt" first before you start. Updated manual will follow.
Have fun
Torsten
-
Post Thanks / Like - 18 Thanks, 0 Likes, 0 DislikesVolante, PeterH, impalazoo, dvincent, Anderson/SBSP, mattford1, AndyT, Deesystems, Paul Thomas, fweinrebe, oal331, autocadplease, ivar hestnes, super80, Efe Cem Elci, phil744, dnoize, Trevor Hale thanked for this post
-
01-30-2009, 04:04 PM #2
Wow, oh wow...
Torsten,
Welcome to Mycockpit.org
This is in fact a fantastic piece of KIT. I would like to give it a go. Thanks very much for this, I am sure there are a few of us that would like to try it.
Have you ever planned on working on this more?
Thanks again and Huge *Thumbs Up*________________________
Trevor Hale
-
Post Thanks / Like - 1 Thanks, 0 Likes, 0 DislikesSpyy thanked for this post
-
01-30-2009, 04:10 PM #3
- Join Date
- Aug 2007
- Location
- Germany
- Posts
- 80
Try it out
lets see...nice to hear....
Try it out, if a lot of people have fun I will think about it...
Torsten
-
Post Thanks / Like - 6 Thanks, 0 Likes, 0 Dislikes
-
01-30-2009, 09:42 PM #4
Hi this is my first reply here because my english is very poor. I read a lot here and I learn a lot too. Please, works hard in this interface. A new horizonts will open in flight simulations. Thanks in advance.
Alberto
-
Post Thanks / Like - 1 Thanks, 0 Likes, 0 DislikesTrevor Hale thanked for this post
-
01-30-2009, 09:55 PM #5
Alberto.
Welcome officially to Mycockpit. It doesn't matter if your English is good or not, We're a family that will try to understand one way or another.
He said he will work on it, if we can show him enough interest.
Lets hope we can..
Trev________________________
Trevor Hale
-
01-30-2009, 10:52 PM #6
This would be grounbreaking for sure I only wish I had the skills neccassary to help on this project. As I posted earlier, I would absolutely be ecstatic if his worked. I could complete a CPT/FBTD I have been working on.
-
01-31-2009, 02:45 AM #7
-
01-31-2009, 03:59 AM #8
- Join Date
- May 2008
- Location
- Earth
- Posts
- 288
Nice work Torsten,
what programming language did you use?Fritz -> Helicopter Cockpit Builder
(FSX | TH2Go | Arduino | Air Manager Avionics | CNC)
-
01-31-2009, 05:10 AM #9
- Join Date
- Aug 2007
- Location
- Germany
- Posts
- 80
Thanks
Hi,
thanks for your nice replies that is motivating...
Is there someone who tried it out and can give me some feedback:
- PC System you run it on
- Problems with installation
- Problems using it, crashes, bugs etc.
- Performance issues
- Suggestions what to do next
@fweinrebe: I am using normal C code...the challenge is to translate the X-Plane variables from the wonderful X-Plane SDK to FSUIPC offsets...
Torsten
-
01-31-2009, 05:46 AM #10
- Join Date
- May 2008
- Location
- Earth
- Posts
- 288
I am still waiting for my X-Plane DVD's to arrive. so I can't give feedback yet. You'll have tons of answers shortly I'm sure.
What I can suggest is that if you are willing, team up with more developers and make this a team effort. Instead of taking 3 years to complete, 3 developers might help you complete it in one year for example. With FSPUIC Pete was lucky he had time on his side (I think). X-Plane users who really want this, probably wanted it last year already.
Then I would suggest that you don't just market or direct your attention just to Project Magenta, but to make it a more an industry wide solution. There are other vendors such as http://www.sim-avionics.com/ and http://www.elliesystems.com/ that will and should also benefit from this. I didn't even mention the other project's and individuals that also uses FSPUIC to interface with their gauges.
And get a good connection with X-Plane developers so that you have access to new releases long before they are released.
And of course very good documentation (like Pete's FSPUIC documentation) will also do wonders.Fritz -> Helicopter Cockpit Builder
(FSX | TH2Go | Arduino | Air Manager Avionics | CNC)
Similar Threads
-
News from XPUIPC for X-Plane
By Spyy in forum XPUIPC SoftwareReplies: 27Last Post: 06-30-2013, 01:37 PM -
XPUIPC / X-Plane
By CessnaGuy in forum MyCockpit News and AnnouncementsReplies: 0Last Post: 10-10-2009, 06:30 AM -
XP Freed FD XPUIPC
By ak49er in forum General X-Plane (Laminar Research)Replies: 3Last Post: 08-28-2009, 04:17 PM -
XPUIPC the missing link to X-Plane
By Trevor Hale in forum MyCockpit News and AnnouncementsReplies: 0Last Post: 01-30-2009, 04:24 PM
Meet Women Ready for Fun Tonight in Your Town
Experience the Best of Casual...