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Thread: FlightControlReplay Professional v3.5 OUT NOW! with P3Dv4 compatibility and more other features
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06-16-2017, 03:53 AM #1
- Join Date
- Feb 2006
- Location
- Italy
- Posts
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FlightControlReplay Professional v3.5 OUT NOW! with P3Dv4 compatibility and more other features
Thanks to Users and feedbacks I m proud to annouce new FlightControlReplay Professional v3.5, one of the most complete flight recording software that permits to record and play flight situation and a lot of useful things. This v3.5 version include last version of SimFramework internal engine that adds a lot of useful features after a long job started when I released v3 in late 2016. This new version add also full compatibility with P3D v4
New Flight Control Replay v3.5 is here! New features implemented in this new version are:
- Lockheed Martin Prepar3d V4 full Compatibility
- PlayAsAI(Plasy as Traffic) . User can choose and play his preferred Recorded Flight as AITraffic. You have all options available that you already have in standard playing mode, change simulation rate onthefly or use User Interface Yellow Slider for choose exactly where your AI Traffic can start his flight. You can manage more than one recorded flight as AI Traffic using more than one instance of FCR addon at the same time. NEW with v3.5
- PlayMode Simulation Rate. User can modify SimulationRate (during the PlayMode) using 4 buttons in main User Interface (2x,4x,Slow and Fast). This permits for example to compose a video or analyze in a better way a flight. NEW with v3.5
- Multi Instances. Thanks to the system architecture renewed now you can manage more than one instance of FCR at the same time. NEW with v3.5
https://youtu.be/5G6w0bts6-k
https://youtu.be/c4tLv3k_-nU
Flight Control Replay Professional bring a new way to record and play flight situation with a lot of other features like Voice recognition, Hardware button support, Xbox One Controller support , third party aircraft support, trigger support, time slider support and so on
Flight Control Replay others main Features are:
- Record and Playing a lot of airplane variables:
Plane Latitude
Plane Longitude
Plane Altitude
Plane Pitch Degrees
Plane Bank Degrees
Plane Heading Degrees True
Flaps
Gear
Brake Position
Engines Throttle Position
Fuel Tanks Level
World reference position
Airspeed
Ground Altitude on instruments
Sim On Ground
Smoke Effects
Main Exit effects (Opening/Closing)
INNER Marker, Outer Marker, Middle Marker
Radio NAV , COM, TRANSPONDER, OBS, ADF
Concorde Visor Nose Handle
ENG PROPELLER LEVER POSITION
ENG MIXTURE LEVER POSITION
PROP RPM
GENERAL ENG COMBUSTION
GENERAL ENG Starter
GENERAL ENG GENERATOR ACTIVE
GENERAL ENG THROTTLE LEVER POSITIONS
ENGINE N1
ENGINE N2
ALL ENGINES RELEVANT PARAMETERS
ALL FUEL TANKER REAL TIME LEVEL
- Export recorded Flight situation for view it in Google Earth 3D and Google Maps 2D.
- User can choose sample rate for record a flight (6 times per second , 1 time per second, Custom Visual Frame per second, every 4 seconds and Automatic ).
- Custom Altitude Trigger Value for Start Recording. User can choose at which Altitude (Above or Below) the system can start record flight.
- Voice Command Recognition for all record and play features of FCR. Now you can speak to software and it records, play, go forward and go backward according with your voice command.
- Record a flight situation and also your voice during flight.
- Enable / Disable Voice recognition directly with a button in main User interface.
- PREPAR3D or Flight simulator X Connection
- Record a flight info with unlimited length (Aircraft model , position, heading, bank etcetc).
- XBOX ONE S CONTROLLER support for move timeline slider and / or map buttons for Play / Record / Stop / Pause features. (NEW!)
- Play / Pause saved Recorded flight in original Flight Situation (if available).
- Fast forward backward play.
- Start flight from an entry point of a recorded flight that user can define.
- Zoom In and Zoom Out flight simulator point of view from FCR client.
- User can change camera view from FCR client.
- Stop playback at any position to continue manually with FCR yellow slider.
- Show time stamp inside Flight simulator during play.
- User can define an hardware shortcut for start / stop recording, start / stop playing and forward and backward (this is useful if users use full screen FlightSim option)
- User can choose custom file path where FCR put file with flight recorded (.FCR and all Flight Simulator files attached)
XBOX ONE S CONTROLLER support for move timeline slider and / or map buttons for Play / Record / Stop / Pause features. (NEW!)
EXTENDED REVIEW v3 IN MICROSiM MAGAZINE N.278 MARCH 2017
...
Post-Flight Analysis
What to do with recordings? To review and comment on them, as with an educational debriefing tool, or to recall good times ... It is enough to launch a flight in FS X (no matter the plane and the place) FCRP interface and load a saved flight.
As soon as FS X switches to the recording and reproduces identically the flight, the manipulations, the angles of view. It is possible to change camera or zoom.
You can speed up playback or pause, advance, or rewind. To go further, FCRP includes a voice module (in English, not tested here) that starts the recording on an order given to the microphone.
It also allows you to automatically start a recording from a given altitude (above or below), and it can export
its results in KMZ format so that the routes are viewed in Google Earth.
It can even record audio from the software or from a third-party source, such as an instructor microphone.
...
PRO
Appreciated Simplicity of installation.
Discretion in the background.
Pedagogical character to analyze a flight after the fact.
This addon is available via SIMMARKET
http://secure.simmarket.com/fabio-me...-fsx-p3d.phtml
FOR COMMERCIAL USE PLEASE CONTACT ME at flightonfly@gmail.com
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