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  1. #1
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    Jetways are not rendered correctly (Prepar3D v4.1)

    For external view on my home made cockpit I use three screens with eyefinity and wideview aspect enabled


    When I operate jetways in P3D v4.1 they are not rendered correctly during closing and detaching

    When detached they seem to be ok (see photos)
    https://www.dropbox.com/s/ktkjzrlexu...ached.jpg?dl=0
    https://www.dropbox.com/s/j90txgyz0yghcqx/detached WIDE.jpg?dl=0

    When attached they seem not to be scaled for wideview (see photos)
    https://www.dropbox.com/s/uc0q55bare...ached.jpg?dl=0
    https://www.dropbox.com/s/a0waizvg9b20mvp/attached WIDE.jpg?dl=0

    During motion for attaching and detaching the graphics are messed

    Any suggestions please

  2. #2
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    Re: Jetways are not rendered correctly (Prepar3D v4.1)

    The problem looks like the jetway comes closer to the door than the appropriate distance
    so that the eye view passes through the jetway in the same way like any other object


    I use PMDG NGX and GSX with SODE

  3. #3
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    Re: Jetways are not rendered correctly (Prepar3D v4.1)

    SOLVED
    in file: cameras.cfg
    [CameraDefinition.001]
    Title = Cockpit
    .....
    ClipMode = Minimum (added this line)