Results 1 to 3 of 3
-
02-19-2018, 01:03 PM #1
- Join Date
- Jun 2010
- Location
- Rethymno, Crete, Greece
- Posts
- 14
Jetways are not rendered correctly (Prepar3D v4.1)
For external view on my home made cockpit I use three screens with eyefinity and wideview aspect enabled
When I operate jetways in P3D v4.1 they are not rendered correctly during closing and detaching
When detached they seem to be ok (see photos)
https://www.dropbox.com/s/ktkjzrlexu...ached.jpg?dl=0
https://www.dropbox.com/s/j90txgyz0yghcqx/detached WIDE.jpg?dl=0
When attached they seem not to be scaled for wideview (see photos)
https://www.dropbox.com/s/uc0q55bare...ached.jpg?dl=0
https://www.dropbox.com/s/a0waizvg9b20mvp/attached WIDE.jpg?dl=0
During motion for attaching and detaching the graphics are messed
Any suggestions please
-
02-19-2018, 03:12 PM #2
- Join Date
- Jun 2010
- Location
- Rethymno, Crete, Greece
- Posts
- 14
Re: Jetways are not rendered correctly (Prepar3D v4.1)
The problem looks like the jetway comes closer to the door than the appropriate distance
so that the eye view passes through the jetway in the same way like any other object
I use PMDG NGX and GSX with SODE
-
02-21-2018, 12:16 PM #3
- Join Date
- Jun 2010
- Location
- Rethymno, Crete, Greece
- Posts
- 14
Re: Jetways are not rendered correctly (Prepar3D v4.1)
SOLVED
in file: cameras.cfg
[CameraDefinition.001]
Title = Cockpit
.....
ClipMode = Minimum (added this line)
18yo GIRLS GIRL LS-MODEL FILES CLOUD WEBSITE: OPEN IN AN ANONYMOUS BROWSER (the link does not work...
Offsets for Trottle